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War thunder bombing chart8/28/2023 ![]() ![]() Retarding type: Can consist of streamers, parachutes or folded blades which open in an umbrella type fashion which induces high-drag, slowing the fall of the bomb.Conical or stream-lined: crafted cone-shaped body with metal blades joined directly to the body to create a low-drag or stream-lined configuration.Support struts are typically added to strengthen the fin box. Box type: Composed of a fin sleeve with sheet-metal blades joined to the fin sleeve, forming a box-like assembly.These can include box type, conical or stream-lined type or retarding type. Stabilizing device – a device attached to the tail end of the bomb crafted from sheet-metal which stabilizes the fall of the bomb and allows for accurate dropping on targets.The bomb body contains the explosive filler and can be constructed from welding several pieces together or casting one piece. Bomb body – an aerodynamic metal container with a rounded (ogival) nose and a tapered tail.are typically made up of several components of which include: The bomb itself typically is made up of a metal container which is filled with explosives or chemicals, a stabilizing device to allow for accurate aiming, a mechanism to initiate an explosive train to detonate the device at the target and any appropriate safety devices to allow for the safe handling of the munition. Amount of ju88 taking 1000+500 setup just because it is "bigger".A bomb is a specific type of ammunition which is designed to be dropped from an aircraft while in flight. I really want to make some bomber guides. +most bombs have HE and AP variants (I remember my shouting after I did only 0.08t damage with 800kg bomb xD)Ģ)HP of bases and airfields (mission rank brackets are based on max game br, which is max br in RB and max Player's br (that can be one ladderstep lower than max br vessel) in AB:ĪB bases RB bases SB bases AB airfields RB airfields SB airfields One of soviet 250kg, the one that is actually 250kg (0.190)Īnd tons and tons of japanese. Russians got quite full info about bombs and their targets on russian WT wiki wanted to make some bomber guides, but I'm too lazy -_. ![]() If anyone from the snail is reading this FIX THE SHIP DAMAGE MODEL STOP ROBBING ME OF MY SHIP KILLS. Id like to know the current bombload needed for every type of ship. That sounds easy enough to me ppl just dont do it for whatever reason, might be the bugged ship dm. Depending on the bombload even 2 can be enough. On hokkaido spits must climb and suicidally attack the 29s with no alt and speed advantage.ĭestroying 4 carriers is even easier and any 4 medium bombers can finish the match if the hits register. Bombing bases from any altitude is easy and if you have control over your plane its hard to miss.ĩ0% of matches usa has 4 bombers and 4 29s can still end a game in one pass. Regarding your calculations i think its a tad more then 1500 kgs per base so i drop 1600 to be sure. Maybe that ww mode will be it if it gets done during our lifetime. Before anyone attacks me for saying this understand that patience is not skill and that i wish there was a viable role for every plane but for that to happen gaijin would have to come up with a whole new mode. Like it or not air rb is about fighters, the skill level needed for bombers and attackers is much lower. If they reduce the amount of bombs per target they must reduce the altitude of bomber spawn and that would get most bombers killed before they can get some points. Would you like 2-3 medium bombers or 1-2 29s to be able to finish a match in one pass? So 2-3 guys point their noses in a certain direction, press space couple of times 3 minutes later and we can call it a match? Call me crazy but that doesn't sound like something id play. Im not sure what is it you are suggesting. ![]()
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